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Ruby

Using Builder Pattern in Ruby

By Sandip Parida

U
Using Builder Pattern in Ruby

The builder pattern is a creational design pattern used for building complex objects involving several steps to create or requiring multiple sub-objects.

The Problem

Consider building a car that requires an engine, body, and wheels. Without the builder pattern, creating different types of cars requires repetitive code that duplicates setup logic across your codebase.

The Solution: Builder Pattern

The pattern uses four components:

  1. CarBuilder — abstract class defining the building interface
  2. Director — encapsulates the assembly process
  3. HatchBackBuilder — concrete builder for hatchbacks
  4. SuvBuilder — concrete builder for SUVs

How It Works

Creation becomes clean and simple:

builder = HatchBackBuilder.new
director = Director.new
director.set_builder(builder)
hatchback = director.build_car

Want an SUV instead? Just swap the builder:

builder = SuvBuilder.new
director.set_builder(builder)
suv = director.build_car

Extensibility

Adding new requirements — like doors — only requires modifying the Director class once. The change automatically applies across all car types. This separation of concerns keeps your code maintainable as complexity grows.

When to Use the Builder Pattern

  • When object creation involves multiple steps
  • When you need to create different representations of the same type
  • When construction logic should be separated from the object itself

Conclusion

The Builder pattern abstracts away complex instantiation logic, making your code cleaner and more maintainable. It’s particularly valuable when creating objects with many optional parameters or multi-step construction processes.

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